GitHub - Shogan/PixelSpriteGenerator-Unity: A port of the PixelSpriteGenerator to C# for use with the Unity3D game engine
![Figure 8 from Building an automatic sprite generator with deep convolutional generative adversarial networks | Semantic Scholar Figure 8 from Building an automatic sprite generator with deep convolutional generative adversarial networks | Semantic Scholar](https://d3i71xaburhd42.cloudfront.net/9a989c7032051566d3ade03e5650ea6a41a5a9ed/7-Figure8-1.png)
Figure 8 from Building an automatic sprite generator with deep convolutional generative adversarial networks | Semantic Scholar
![Gaziter ⛄ on Twitter: "Characters drawn based on randomly generated pixel sprites✨ (saw a tweet by @Mossworm1 and got very inspired to try!) https://t.co/LEeGwymJYq" / Twitter Gaziter ⛄ on Twitter: "Characters drawn based on randomly generated pixel sprites✨ (saw a tweet by @Mossworm1 and got very inspired to try!) https://t.co/LEeGwymJYq" / Twitter](https://pbs.twimg.com/media/EljUhv4X0AEa_Cu.png)